AI Insights · Timothy · October 2021
Top 5 Boxing Games on iOS in Europe Q3 2021
Explore the performance of the top 5 boxing games on iOS in Europe for Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top five boxing games on iOS in Europe. Here's a detailed look at their trends in downloads, revenue, and active users, based on data from Sensor Tower.
Real Boxing 2 from Vivid Games S.A. showed significant momentum in terms of weekly downloads, especially peaking at 30.9K in the last week of July. Its weekly revenue also saw a notable peak around the same time, reaching approximately $4.6K. Active user numbers mirrored this trend, with a high of 40.6K in late July.
EA SPORTS™ UFC® by Electronic Arts experienced steady weekly downloads throughout the quarter, peaking at 13.7K in late July. Weekly revenue showed an initial increase, reaching around $3.4K in the same period, before a decline. Active users remained relatively stable, fluctuating between 30K and 37K.
Slap Kings from Lion Studios had consistent weekly downloads, peaking at 9.9K in mid-July. Its weekly revenue showed a slight increase towards the end of the quarter, reaching around $1.6K. Active users saw a general decline from 39.8K in early July to 21.3K by the end of September.
Idle Workout Master: Boxbun by EZ Games saw fluctuating weekly downloads, with a peak of 9.3K in late July. Revenue trends were less consistent, peaking at $625 in mid-September. Weekly active users showed a similar trend, peaking at 13.4K in early August before declining.
I, The One - Fighting Games from Azur Interactive Games Limited experienced steady weekly downloads, reaching a high of 7.7K in late July. Revenue remained relatively low throughout the quarter, peaking at $248 in late July. Active user numbers showed a downward trend from 99.1K at the start of the quarter to 66.1K by the end.
For more detailed insights and data on the performance of these applications, visit Sensor Tower.